Language Breakdown
Lines of code distribution across 2 owned repositories
I-Shaped Developer
I-shapedSpecialist — deep expertise in GDShader
Collaboration Network
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Repos
14
PRs
0
Growth
+18%
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Coding Streak
Contribution activity over the past year
Top Repositories
Fast (er) implementation of dual contouring which avoids the octree
Quadric Error Function (QEF) / Single Value Decomposition solvers in various languages
Voxel module for Godot Engine
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
Exploring peripheral vision in games (using Quake)
This is a collection of some shaders that I made while developing my game that seemed useful enough to share
Fork of godot_trailmesh
Godot Engine – Fork to develop custom modifications
A plugin to load GoldSrc maps into Godot
Demo project featuring a collection of PS1 style shaders and materials for Godot engine.
Open Source Impact
Contributions to external projects